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In other news...T8 set bonuses

In other news...T8 set bonuses
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Per MMO-Champion.

Tier 8 Bonus
Death Knight

* Death Knight T8 Melee 2P Bonus -- Increases the critical strike chance of Death Coil and Frost Strike by 5%.
* Death Knight T8 Melee 4P Bonus -- Increases the bonus damage done per disease by 20% on Blood Strike, Heart Strike, Obliterate, and Scourge Strike.
* Death Knight T8 Tank 2P Bonus -- Increases the damage done by Rune Strike by 5%.
* Death Knight T8 Tank 2P Bonus -- Increases the damage done by Rune Strike by 10%.

Druid

* Druid T8 Balance 4P Bonus -- Each time your Insect Swarm deals damage, you have a chance to make your next Starfire cast within until cancelled instant.
* Druid T8 Balance 4P Bonus -- Each time your Insect Swarm deals damage, it has a chance to make your next Starfire cast within 10 sec instant.
* Druid T8 Feral 2P Bonus -- The periodic damage dealt by your Rake, Rip, and Lacerate abilites has a chance to cause you to enter a Clearcasting state.
* Druid T8 Feral 4P Bonus -- Increases the duration of Savage Roar and Survival Instinct by 8 sec.
* Druid T8 Restoration 2P Bonus -- Increases the healing done by your Swiftmend spell by 10%.
* Druid T8 Restoration 4P Bonus -- Your Rejuvenation spell also instantly heals your target for its periodic healing amount.

Hunter

* Hunter T8 2P Bonus -- Increases the damage done by your Serpent Sting by 10%.
* Hunter T8 4P Bonus -- Your Steady Shot has a chance to grant you 600 attack power for 15 sec.

Mage

* Mage T8 2P Bonus -- Your Arcane Blast, Frostbolt, Frostfire Bolt, and Fireball spells have a chance to grant you 350 spell power for 15 sec.
* Mage T8 4P Bonus -- You have a chance for the effect of your Missile Barrage, Hot Streak, or Brain Freeze talent not to be consumed when you cast the spells which benefit.

Paladin

* Paladin T8 Retribution 2P Bonus -- Increases the damage done by your Exorcism and Hammer of Wrath abilities by 10%.
* Paladin T8 Retribution 4P Bonus -- Increases the critical strike chance of your Divine Storm and Crusader Strike abilities by 10%.
* Paladin T8 Protection 2P Bonus -- Increases the damage done by your Seals by 10%.
* Paladin T8 Protection 4P Bonus -- Shield of Righteousness now increases your shield block value by 225 for 3 sec.
* Paladin T8 Holy 2P Bonus -- Your Holy Shock critical heals now also place a periodic healing effect on the target, healing for 15% of the Holy Shock's heal amount over 9 sec.
* Paladin T8 Holy 4P Bonus -- Increases the damage absorbed by your Sacred Shield by 10%.

Priest

* Priest T8 Shadow 2P Bonus -- Increases the damage done by your Devouring Plague by 15%.
* Priest T8 Shadow 4P Bonus -- Your Mind Blast also grants you 15 haste rating for until cancelled.
* Priest T8 Healer 2P Bonus -- Increases the critical heal chance of your Prayer of Healing by 10%.
* Priest T8 Healer 4P Bonus -- Casting Power Word: Shield also grants you 15 spell power for until cancelled.

Rogue

* Rogue T8 2P Bonus -- Your Deadly Poison causes you to gain 1 energy each time it deals damage.
* Rogue T8 4P Bonus -- The damage dealt by your Rupture can now be critical strikes.

Shaman

* Shaman T8 Enhancement 2P Bonus -- Increases the damage done by Lava Lash and Stormstrike by 20%. (0 yd, cast: 0 seconds, val1: 20)
* Shaman T8 Enhancement 4P Bonus -- Increases the frequency of Maelstrom Weapon being triggered by your melee weapon attacks by 20%.
* Shaman T8 Restoration 2P Bonus -- Reduces the cooldown on Riptide by 1 sec.
* Shaman T8 Restoration 4P Bonus -- Reduces the cast time of Chain Heal by 0.2 sec.
* Shaman T8 Elemental 2P Bonus -- The periodic damage dealt by your Flame Shock can now be critical strikes.
* Shaman T8 Elemental 4P Bonus -- Your critical Strikes from Lightning Bolt cause the target to take nature damage equal to 8% of the Lightning Bolt's damage over until cancelled sec.

Warlock

* Warlock T8 2P Bonus -- Increases the damage done by your Unstable Affliction and Immolate spells by 20%.
* Warlock T8 4P Bonus -- Increases the critical strike chance of your Shadow Bolt and Incinerate spells by 5%.

Warrior

* Warrior T8 Protection 2P Bonus -- Increases the critical strike chance of your Devastate ability by 10%.
* Warrior T8 Protection 4P Bonus -- Shield Block also grants you 20% reduction to magical damage taken.
* Warrior T8 Melee 2P Bonus -- Heroic Strike and Slam critical strikes have a chance to grant you 150% haste rating for 5 sec.
* Warrior T8 Melee 4P Bonus -- Increases the critical strike chance of Mortal Strike and Bloodthirst by 10%.


--
"If what you're seeing is an open book...Thats great. Well, I'm an open book. But I'm real shy." ~Blue October, "The Answer"
wow those bonuses look kind of sexxy for shadow priests. The new talent has DP hitting for 15% OF total dmg AND increases total dmg by 15% plus this set bonus increasing it by 15% and as long as the DK's still spread it around for us we'd have some FUN


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Quote
* Paladin T8 Retribution 2P Bonus -- Increases the damage done by your Exorcism and Hammer of Wrath abilities by 10%.
* Paladin T8 Retribution 4P Bonus -- Increases the critical strike chance of your Divine Storm and Crusader Strike abilities by 10%.

* Paladin T8 Protection 2P Bonus -- Increases the damage done by your Seals by 10%.
* Paladin T8 Protection 4P Bonus -- Shield of Righteousness now increases your shield block value by 225 for 3 sec.

* Paladin T8 Holy 2P Bonus -- Your Holy Shock critical heals now also place a periodic healing effect on the target, healing for 15% of the Holy Shock's heal amount over 9 sec.
* Paladin T8 Holy 4P Bonus -- Increases the damage absorbed by your Sacred Shield by 10%.

Meh.

Ret's bonuses are bland, boring, and unspired, but at least they're mediocre buffs. 10% to DS and CS crit isn't that big of a deal since you're running with 40%+ in raids with buffs anyway.

Prot's 2pc is substandard, considering SoV can tick for a whopping 10, making the bonus give it a boost to - ready? - 11.

Holy's 2pc would be fantastic if it didn't hinge on pure RNG. HoTs are nice - controllable HoTs are useful. Since Shock crits will average around 10k in T8, that's a 1500 HoT. Not bad, but not noticeable, either. And 10% to SS? So an extra 250 in a raid where MTs have 40k HP and get his for 25k? Yay.



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