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WoW hits 9.3 million player mark

WoW hits 9.3 million player mark
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Primary: [Warcraft Web News]
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Gamasutra is reporting that, along with Vivendi's ever-increasing earnings, recent information has been released updating the current player stats for World of Warcraft. Despite suspicions of falling numbers due to the long wait between now and Rise of the Lich King, Blizzard's Massive title is larger than ever, with some 9.3 million players.

"Vivendi has chalked up the increase not only to its WoW subscriber base, but the release of its The Burning Crusade expansion, which saw release in China in the latter part of the third quarter ... The company also noted that its subscriber base has continued to grow from the 9 million mark it celebrated in July to more than 9.3 million, which it says is up more than one million subscribers since December 31 of last year."




Source: http://games.slashdot.org/article.pl?sid=07/11/15/2017235


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"If we ever get a dog and cat, they should be named "Come-on" and "Goddammit", so that when you yell "Come on, Goddammit!" you'll be surrounded by their love." -Locklear (paraphrased)

"You navigate like a blind chick." -Locklear
www.twitter.com/peligrie




"Blizzard Entertainment, owners of World of Warcraft, announced today that the game now has more than 10 million paying subscribers around the world. Online gameplay costs an average of $15 USD per month. Those 10 million paying subscribers include 5.5 million players in Asia, 2.5 million in the US and 2 million in Europe. The Warcraft brand was first introduced in 1994 and World of Warcraft was launched in 2001."


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Blizzard Entertainment announced today that it has hit a new subscription milestone for World of Warcraft . The extremely popular MMORPG is still climbing in membership, and subscriptions have recently passed the 10 million user mark worldwide. “It’s very gratifying to see gamers around the world continuing to show such enthusiasm and support for World of Warcraft ,” said Mike Morhaime, CEO and co-founder of Blizzard Entertainment. “We’re always pleased to welcome new players to the game, and we’re looking forward to sharing the next major content update with the entire community in the months ahead.”

World of Warcraft now hosts more than 2 million subscribers in Europe, more than 2.5 million in North America, and approximately 5.5 million in Asia. Since it debuted in November of 2004, World of Warcraft has become the world's most popular MMORPG, and was the best selling PC game of 2005 and 2006, only being overtaken by its own expansion pack, World of Warcraft: The Burning Crusade , in 2007. With development underway for the game's latest expansion, World of Warcraft: Wrath of the Lich King , it is likely that Blizzard will only be looking up for some time to come.










Sources: http://games.slashdot.org/article.pl?no_d2=1&sid=08/01/23/1317202
http://www.comicbookbin.com/gamenews012208.html


--
"If we ever get a dog and cat, they should be named "Come-on" and "Goddammit", so that when you yell "Come on, Goddammit!" you'll be surrounded by their love." -Locklear (paraphrased)

"You navigate like a blind chick." -Locklear
www.twitter.com/peligrie
Well can some of those 9.23eleventy billion members play another damn server!? I'm getting sick of QQueueing!


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Quote by devilstofe
Well can some of those 9.23eleventy billion members play another damn server!? I'm getting sick of QQueueing!


Sometime in spring two years ago our server would regularly take 30-40 mins to log on. Fox & i would get home que up & go eat dinner...

I hope it doesnt come to that again.


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